Mostrando entradas con la etiqueta Inspiration. Mostrar todas las entradas
Mostrando entradas con la etiqueta Inspiration. Mostrar todas las entradas

jueves, 6 de junio de 2013

My new e-book "Sekey on Planet Earth".




The story behind this book begins about 4 years ago, when I started working on a comic strip about a cat from outer space searching for some evil little beings called the Ukee, that have arrived on Earth to eat everything they find in their way.

(This is an example of the original comic strip written in 2009 and in spanish.)

About a year after that I decided to write and illustrate the children’s book based on that original comic strip.
The main character in the story is Sekey. To create this character I was inspired by one of our own cats, Ezequiel, believe it or not she’s a female cat, but how she ended up with that name is another long story. She’s a thin small thing, but with the soul of a true fighter. 

(Our cat  Ezequiel)


She arrived at our home 13 years ago as a stray kitten, and in these 13 years she’s overcome many diseases and physical hardships. If bravery can be attributed to animals, I think she’s a fine example. That’s why I chose her to be the hero in this story.

(This is an original illustration from the book.)

All the other feline characters in the book are also based on some of our other cats, some have already passed on, some are still with us today.

(An original acrylic and pencil on board Illustration used in the book.)

The book is about friendship specially with someone that is different in some way, and about what true friendship is about, all mixed up with lots of adventures. You can buy it through Amazon.com, clicking on the link below:




(Another original acrylic and pencil on board Illustration used in the book.)

The book is available in Kindle format. You don’t need a Kindle device to view it since it can be viewed through other platforms as PC, Mac, Iphone, Ipad, Android, Blackberry, etc. The Kindle app can be downloaded for free for the platforms mentioned above at this link:


Download free Kindle app



Enjoy the book!





sábado, 4 de mayo de 2013

Seki en el Planeta Tierra



Hace 3 años comencé una tira cómica sobre una gata extraterrestre que llega a la Tierra buscando a unos seres pequeñitos y malvados.

(ejemplos de tira cómica original)

Al año siguiente decidí escribir e ilustrar el libro infantil basado en la tira cómica original.
El personaje principal del cuento es Seki. Para crear este personaje me inspiré en una de nuestras gatas, Ezequiel. Y si, es una gata, pero cómo terminó con ese nombre es otra historia. Es una gata flaquita y pequeña, pero con el alma de una luchadora.

(Ezequiel)

Ella llegó a casa hace 13 años, como una gatita pérdida como de 4 meses de edad. En estos 13 años ha superado muchas enfermedades y penurias físicas. Si el coraje se le puede atribuir a los animales, ella es un buen ejemplo. Por eso la elegí como la heroína en esta historia.
(ilustración original del libro)
Los otros personajes felinos que aparecen en el libro también están basados en gatos que han pasado por nuestras vidas. Algunos ya se fueron y otros todavía están con nosotros.


El libro trata, básicamente, sobre la amistad, especialmente con alguien que puede ser diferente de alguna forma y sobre qué significa la amistad de verdad, todo mezclado con muchas aventuras.
El libro está disponible a través de Amazon.com en esta página:


Está disponible, por ahora, sólo en formato digital Kindle. Pero no se requiere de un Dispositivo Kindle para poder disfrutarlo ya que se puede ver a través de otras plataformas como PC, Mac, Iphone, Ipad, Android, Blackberry, etc.
La aplicación para Kindle se puede descargar, sin costo, para las plataformas mencionadas anteriormente en esta página:






martes, 16 de agosto de 2011

From my studio...

De mi taller...









lunes, 11 de julio de 2011

INCOMPLETE MANIFESTO FOR GROWTH BY BRUCE MAU

The great designer Bruce Mau wrote this in 1998. It's based on his beliefs, strategies and motivations.
Visit the Bruce Mau Design website for more information:
http://www.brucemaudesign.com

1. Allow events to change you.You have to be willing to grow. Growth is different from something that happens to you. You produce it. You live it. The prerequisites for growth: the openness to experience events and the willingness to be changed by them.

2. Forget about good.Good is a known quantity. Good is what we all agree on. Growth is not necessarily good. Growth is an exploration of unlit recesses that may or may not yield to our research. As long as you stick to good you'll never have real growth.

3. Process is more important than outcome.When the outcome drives the process we will only ever go to where we've already been. If process drives outcome we may not know where we’re going, but we will know we want to
be there.

4. Love your experiments (as you would an ugly child).Joy is the engine of growth. Exploit the liberty in casting your work as beautiful experiments, iterations, attempts, trials, and errors. Take the long view and allow yourself the fun of failure every day.

5. Go deep.The deeper you go the more likely you will discover something of value.

6. Capture accidents.The wrong answer is the right answer in search of a different question. Collect wrong answers as part of the process. Ask different questions.

7. Study.A studio is a place of study. Use the necessity of production as an excuse to study. Everyone will benefit.

8. Drift.Allow yourself to wander aimlessly. Explore adjacencies. Lack judgment. Postpone criticism.

9. Begin anywhere.John Cage tells us that not knowing where to begin is a common form of paralysis. His advice: begin anywhere.

10. Everyone is a leader.Growth happens. Whenever it does, allow it to emerge. Learn to follow when it makes sense. Let anyone lead.


11. Harvest ideas.Edit applications. Ideas need a dynamic, fluid, generous environment to sustain life. Applications, on the other hand, benefit from critical rigor. Produce a high ratio of ideas
to applications.

12. Keep moving.The market and its operations have a tendency to reinforce success. Resist it. Allow failure and migration to be part of your practice.

13. Slow down.Desynchronize from standard time frames and surprising opportunities may present themselves.

14. Don’t be cool.Cool is conservative fear dressed in black. Free yourself from limits of this sort.

15. Ask stupid questions.Growth is fueled by desire and innocence. Assess the answer, not the question. Imagine learning throughout your life at the rate of an infant.

16. Collaborate.The space between people working together is filled with conflict, friction, strife, exhilaration, delight, and vast creative potential.

17. ____________________.Intentionally left blank. Allow space for the ideas you haven’t had yet, and for the ideas
of others.

18. Stay up late.Strange things happen when you’ve gone too far, been up too long, worked too hard, and you're separated from the rest of the world.

19. Work the metaphor.Every object has the capacity to stand for something other than what is apparent. Work on what it stands for.

20. Be careful to take risks.Time is genetic. Today is the child of yesterday and the parent of tomorrow. The work you produce today will create your future.

21. Repeat yourself.If you like it, do it again. If you don’t like it, do it again.

22. Make your own tools.Hybridize your tools in order to build unique things. Even simple tools that are your own can yield entirely new avenues of exploration. Remember, tools amplify our capacities, so even a small tool can make a big difference.

23. Stand on someone’s shoulders.You can travel farther carried on the accomplishments of those who came before you. And the view is so much better.

24. Avoid software.The problem with software is that everyone has it.

25. Don’t clean your desk.You might find something in the morning that you can’t see tonight.

26. Don’t enter awards competitions.Just don’t. It’s not good for you.

27. Read only left-hand pages.Marshall McLuhan did this. By decreasing the amount of information, we leave room for what he called our "noodle."

28. Make new words.Expand the lexicon. The new conditions demand a new way of thinking. The thinking demands new forms of expression. The expression generates new conditions.

29. Think with your mind.Forget technology. Creativity is not device-dependent.

30. Organization = Liberty.Real innovation in design, or any other field, happens in context. That context is usually some form of cooperatively managed enterprise. Frank Gehry, for instance, is only able to realize Bilbao because his studio can deliver it on budget. The myth of a split between "creatives" and "suits" is what Leonard Cohen calls a 'charming artifact of the past.'

31. Don’t borrow money.Once again, Frank Gehry’s advice. By maintaining financial control, we maintain creative control. It’s not exactly rocket science, but it’s surprising how hard it is to maintain this discipline, and how many have failed.

32. Listen carefully.Every collaborator who enters our orbit brings with him or her a world more strange and complex than any we could ever hope to imagine. By listening to the details and the subtlety of their needs, desires, or ambitions, we fold their world onto our own. Neither party will ever be the same.

33. Take field trips.The bandwidth of the world is greater than that of your TV set, or the Internet, or even a totally immersive, interactive, dynamically rendered, object-oriented, real-time, computer graphic–simulated environment.

34. Make mistakes faster.This isn’t my idea – I borrowed it. I think it belongs to Andy Grove.

35. Imitate.Don’t be shy about it. Try to get as close as you can. You'll never get all the way, and the separation might be truly remarkable. We have only to look to Richard Hamilton and his version of Marcel Duchamp’s large glass to see how rich, discredited, and underused imitation is as a technique.

36. Scat.When you forget the words, do what Ella did: make up something else ... but not words.

37. Break it, stretch it, bend it, crush it, crack it, fold it.

38. Explore the other edge.Great liberty exists when we avoid trying to run with the technological pack. We can’t find the leading edge because it’s trampled underfoot. Try using old-tech equipment made obsolete by an economic cycle but still rich with potential.

39. Coffee breaks, cab rides, green rooms.Real growth often happens outside of where we intend it to, in the interstitial spaces – what Dr. Seuss calls "the waiting place." Hans Ulrich Obrist once organized a science and art conference with all of the infrastructure of a conference – the parties, chats, lunches, airport arrivals – but with no actual conference. Apparently it was hugely successful and spawned many ongoing collaborations.

40. Avoid fields.Jump fences. Disciplinary boundaries and regulatory regimes are attempts to control the wilding of creative life. They are often understandable efforts to order what are manifold, complex, evolutionary processes. Our job is to jump the fences and cross the fields.

41. Laugh.People visiting the studio often comment on how much we laugh. Since I've become aware of this, I use it as a barometer of how comfortably we are expressing ourselves.

42. Remember.Growth is only possible as a product of history. Without memory, innovation is merely novelty. History gives growth a direction. But a memory is never perfect. Every memory is a degraded or composite image of a previous moment or event. That’s what makes us aware of its quality as a past and not a present. It means that every memory is new, a partial construct different from its source, and, as such, a potential for growth itself.

43. Power to the people.Play can only happen when people feel they have control over their lives. We can't be free agents if we’re not free.